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MAGIC: THE GATHERING

THEORIX CHARM

REALITY FRACTURE (155)

Card Info

Rarity: Uncommon

Mana Cost: {U}{B}

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Target creature gets -2/-2 until end of turn. • Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.)